Players are each dealt a 15 card 'stock pile,' with the top card exposed. The first player to play
through this pile wins. Place remaining cards face down to create a draw pile. The players
draw 6 cards from the draw pile to begin their turn. Players must start new 'playing piles' with
the first member of the series and may build on any, of up to five piles. Cards must be played
in sequential order.
In this example, player 1 draws six cards with three of them playable.

He plays the 3 x 0 = 0 to start a playing pile, then adds a Gotcha (wild) as a 3 x 1 = 3 to be able
to play his 3 x 2 = 6. He could save the cards and just discard one, but with playing the cards,
he will get to draw more next turn. Players discard to end their turn. Player 1 discards 3 x 9 = 27
in his first of three discard piles.
Player 2 draws to get six cards, three of hers are playable.

She uses her top stockpile card first (3 x 3 = 9), and flips over the new top card, 3 x 6 = 18.
Player 2 starts two new play piles and adds a 3 x 1 = 3 to one of them. She ends her turn by
discarding her 3 x 9 = 27.

Player 1 draws 4 cards to get six cards, but plays his top stockpile card first and flips over the
new top card. It's playable also, a 3 x 1= 3. The next stock card is another 3 x 4 =12. Player 1 can use
his Gotcha card as a 3 x 2 = 6 and then play his 3 x 3 = 9 and use the top stockpile card again.
The new stockpile card is also 3 x 4 = 12.

He discards a 3 x 4 = 12 to end his turn.

Play continues until one player plays though his stockpile. Points are given for each card
remaining in the opponent's stockpiles. For this example, Player 2 can play her last stockpile
card 3 x 6 = 18 on the 3 x 5 = 15 and end the game. Player 1 has 3 cards left in his stockpile
so Player 2 receives 3 points. Only the Stockpiles award points.
